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Danar Worya talks The Last of Us II, VR, and diversity in the gaming industry

Danar Worya is a concept artist based in Rotterdam, the Netherlands.

Over the years, he worked on triple-A games such as The Last of Us II, Horizon II: Forbidden West, and Uncharted: Lost Legacy.

We had the opportunity to interview him at Playgrounds: The Art Department, a fest dedicated to concept art across visual media. Together, we discussed how to become a concept artist, the potential of new technologies to bring gaming to the next level and the role diversity should play in the industry.

You can watch the full interview on our YouTube channel:

Credit header image: Danar Worya


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